![Hoodlie](/img/default-banner.jpg)
- Видео 48
- Просмотров 138 298
Hoodlie
США
Добавлен 20 мар 2017
Your average magical urban recluse, digging through the tomes of times gone by to deliver unto those who will listen tales of grand adventure.
... I make long videos about old games I like. So if that sounds like your cup of tea, or other preferred beverage, stick around and see what random stuff I pull off the shelf.
... I make long videos about old games I like. So if that sounds like your cup of tea, or other preferred beverage, stick around and see what random stuff I pull off the shelf.
A Decade of Digging | A Big Ol' Shovel Knight Retrospective
Please pretend this video released in June.
Shovel Knight is the indie game that could. Starting from an inside joke between a few Wayforward developers, it hopped onto Kickstarter and caught eyes in a time where 8-bit retro callbacks weren't seen often. Before too long, the project had gone from quirky novelty to critically acclaimed indie darling, selling millions of copies and making its way onto multiple "Best of the Year" lists. As well as a certain someone's PS Vita in the year 2014, inspiring their interest in the indie gaming scene and all the joy it has to offer for those looking. It was me... I'm the certain someone...
Now, it's been 10 years. Yacht Club has released a myriad of D...
Shovel Knight is the indie game that could. Starting from an inside joke between a few Wayforward developers, it hopped onto Kickstarter and caught eyes in a time where 8-bit retro callbacks weren't seen often. Before too long, the project had gone from quirky novelty to critically acclaimed indie darling, selling millions of copies and making its way onto multiple "Best of the Year" lists. As well as a certain someone's PS Vita in the year 2014, inspiring their interest in the indie gaming scene and all the joy it has to offer for those looking. It was me... I'm the certain someone...
Now, it's been 10 years. Yacht Club has released a myriad of D...
Просмотров: 728
Видео
The Tragedy of a Game No One Cares About | Atelier Annie Review
Просмотров 1,5 тыс.4 месяца назад
In 2009, Atelier Annie: Alchemist of Sera Island was released on the DS, soon followed by an international release. Ever since, the game has been considered by fans as one of the worst entries in the franchise and not even worth playing. It has seen so much neglect by the community at large, this is the only dedicated review of the game on RUclips. Despite the common opinion I've seen of Annie,...
Granblue Fantasy Relink | Spoiler Free Review
Просмотров 6526 месяцев назад
This game has so much blue, its favorite band is Eiffel 65. Follow on Twitter: _Hoodlie Follow on Twitch: www.twitch.tv/hoodlietwitch Join the Discord server: discord.gg/Ur8tHgT
Atelier Iris Trilogy Retrospective
Просмотров 2,1 тыс.6 месяцев назад
The Atelier series began in 1997 with Atelier Marie: Alchemist of Salburg, and stayed in Japan for the next 7 years. In 2005, Gust teamed up with a publisher to get their games to an international audience, starting with Atelier Iris: Eternal Mana. Followed the next year by Atelier Iris 2: Azoth of Destiny, and the year after that with Atelier Iris 3: Grand Phantasm. These games stand in sharp ...
Grandia | The Gold Standard
Просмотров 4,5 тыс.7 месяцев назад
Grandia was originally made for the Saturn in 1997, but… you know, it was only available in Japan. Did you play the Saturn version? Anyway, the game made its way over to the PS1, where it quickly found a place the hearts of JRPG fans at the time for its fun story and cast coupled with a great, peppy battle system. Over 25 years later, its reputation has fostered a solid following that appreciat...
Koudelka | The PS1's OTHER Horror JRPG
Просмотров 8049 месяцев назад
Happy Halloween~ It's time to finally have some spooky fun with a horror game, and what better way to do so than with the Shadow Hearts series. Before we get to that series though, we need to talk about its spiritual predecessor, the lesser known Koudelka. A very strange title from 1999, 2000 outside of Japan, it was a passion project by talented Square composer, Hiroki Kikuta. Taking elements ...
MegaMan: Battle Network | Days of Future Past
Просмотров 42610 месяцев назад
Time to start another very long and winding series on this channel by talking about the start to one of my favorite childhood game series. A series where Capcom not only tacked on some more fighting robots to the MegaMan timeline, they made a whole alternate reality about cyberterrorism and society's increasing dependence on computers. And you can experience it exclusively on the GameBoy Advanc...
Lupin The 3rd: Treasure of the Sorcerer King (PS2) | Sly Loser | ft. @CloudConnection
Просмотров 1,1 тыс.Год назад
Lupin the Third, or III, 3rd, or IIIrd, has been around for over 50 years, and it's had tons of media made for it in that time, from print to animation and even virtual. Apparently, that includes a PS2 game called Treasure of the Sorcerer King, one of only two games in the franchise to be released in the US, and the only one to actually call the main character Lupin. It's such a curiosity of a ...
Is the Atelier Marie Remake Worth Buying?
Просмотров 1,7 тыс.Год назад
The remake of Atelier Marie is finally here. After 26 years and literally dozens of sequels, is this version of the original alchemy 'em up worth playing for long time fans? Or newer fans? Or how about for first time players? Here's what I think, if it helps. I played the PS4 version, by the way. Follow on Twitter: _Hoodlie Follow on Twitch: www.twitch.tv/hoodlietwitch Join the Disc...
Tokobot Plus: Mysteries of the Karakuri | Small Fish in a Bigger Pond
Просмотров 702Год назад
Back in the mid 2000s, there was a cool thing called the PSP, and it had a lot of cool games on it. Sadly, only being on one cool system wasn't enough for some games, and they decided to migrate a few of them over to the much more successful PSP at home. One of these was the charming little puzzler named Tokobot, a game I've had in my archive for quite some time yet never brought myself to full...
Maximo: Ghosts to Glory (PS2) | The Ghoulish Dead
Просмотров 493Год назад
In the 80s, Ghosts 'n Goblins made a name for itself thanks to its high difficulty and charming pop horror aesthetic. So in the early 2000s, they brought it back with a new jack-up protagonist in an all new 3D world, although the main series would later go back to 2D with future releases. In Maximo: Ghosts to Glory, the mighty King Maximo sets out on a quest to save his wife and kingdom from th...
Atelier Iris 3: Grand Phantasm | A Deep Dive Into Disappointment
Просмотров 2,3 тыс.Год назад
Welp, time to cover what's considered to be the worst Atelier game to date, Atelier Iris 3. I've never played this game before, so I was actually looking forward to seeing what all the hubbub was about. This is probably the most unique title in the series, going from a typical RPG structure to a dungeon crawler, and... it's no wonder they didn't try this again. Still, let's take a look and see ...
Atelier Iris 2: Azoth of Destiny | An Underrated Follow-Up
Просмотров 2 тыс.Год назад
Atelier Iris 2: Azoth of Destiny | An Underrated Follow-Up
Atelier Iris: Eternal Mana | A Fine Start To Something Wonderful
Просмотров 3,6 тыс.Год назад
Atelier Iris: Eternal Mana | A Fine Start To Something Wonderful
Latelie I've Been Playing Hi-Fi Rush (PC)
Просмотров 174Год назад
Latelie I've Been Playing Hi-Fi Rush (PC)
Okage: Shadow King | The Cult Hit JRPG With No Cult
Просмотров 14 тыс.Год назад
Okage: Shadow King | The Cult Hit JRPG With No Cult
The Fantastic, Forgotten Kids JRPG | Guardian's Crusade
Просмотров 1,9 тыс.2 года назад
The Fantastic, Forgotten Kids JRPG | Guardian's Crusade
The PS2's Weirdest Skateboarding Game - Yanya Caballista
Просмотров 1,2 тыс.3 года назад
The PS2's Weirdest Skateboarding Game - Yanya Caballista
Latelie I've Been Playing Timespinner
Просмотров 1103 года назад
Latelie I've Been Playing Timespinner
Latelie I've Been Playing Wizard of Legend
Просмотров 1173 года назад
Latelie I've Been Playing Wizard of Legend
Afro Samurai - An East meets West Trip
Просмотров 1584 года назад
Afro Samurai - An East meets West Trip
Latelie I've Been Playing Exit the Gungeon
Просмотров 734 года назад
Latelie I've Been Playing Exit the Gungeon
Gungrave (PS2) - Look Cool and Carry a Big Coffin
Просмотров 3874 года назад
Gungrave (PS2) - Look Cool and Carry a Big Coffin
Ninja Scroll (1993) | The Movie You Weren't Supposed to Watch
Просмотров 4,3 тыс.4 года назад
Ninja Scroll (1993) | The Movie You Weren't Supposed to Watch
You didn’t need late 50s for the final boss.. you just need to use roselyns defence spells
I liked the kingdom building aspect of Meruru, so this could be interesting
He's easily in the top 2 list of JRPG protagonists named Edge
nice to see people discussing more obscure ds games ・:*+.\(( °ω° ))/.:+
I got this game by chance from a game crazy store. Im glad I did. The only thing that irked me was the random encounter ghosts. They swamed you. Yes, I used my GameShark to play this game. That's the only thing thst made it bearable. 😅
I love everyone’s reaction to Stan’s true form every time. Literally blonde man with a giga Chad chin jumpscare but I love its perfect it it’s so unexpected 10/10 what a goober. Ok but recently learning how this game went through development hell with only 17 ppl programming and story writing and one guy(my inspo sekimoto made the most memorable game design over 20 years) even with all the clunk and out dated battle system it’s still has so much heart that I who got the game when I was like a elementary kid in 2001 it still deep in to my creations. I love it I want to give those 17 ppl who still do work for zener works their flowers and thank them
The game is a Cult hit to me. Rosalyn is one of my favorite characters in any rpg to this day. You captures my thoughts on the combat perfectly. It was not fun. The 9 floors of Deep Gray Pit omg. That dungeon was agonizing. The only song I remember 15-20+ years later is the song in the green field before the fishing village. It was catchy.
I've played a lot of RPGs, and Grandia is still one of my all-time favorites. That battle system is so much fun, and like you said, the story is great. How we never had another game like it, I've never understood. Grandia II is good and all, but I still love the original more.
One of my all time favourites. It really made you feel like you were going on some grand adventure. I think the first one is a little underrated since it tends to be overshadowed by its sequel. Although the sequel did some things better this one did it first. I would be curious for a remake but with the state of the gaming industry I think it would most likely end in disappointment. For me this game is a 10/10 and I highly recommend any fan of rpgs and especially fans of jrpgs to play
I love how all the girls are horrific. You know a guy wrote this lmao ♡ I still want to play it though. I just saw another review that said the Sister was inhabited by a GUY demon. hmmmm then she goes under Stan's control.
Great vid! Deserves way more attention.
'Reads Title' Excuse me? I had this (Still have my copy.) game for over 2 decades, and bought a Digital copy on PS5 I'll have you know.
Always cool to get recommended a channel that covers niche topics, so lemme contribute some engagement to help with the RUclips algorithm. I've played Atelier Resleriana and I can wholeheartedly agree with your issues with Atelier Resleriana after quitting and realizing I just wasn't having fun (despite being used to playing a lot of gacha games) due to how the whole game just feels like a lobotomized Atelier title. The main issues plaguing the game genuinely feels kinda baffling to me due to most of the problems being something I feel recent gacha games have solved (an almost universal price point for spending actual money on rolls, a better premium currency economy for people who don't spend much or at all, menus that don't have needless animations that take too much time, general ui design for phones that looks pretty, readable and most of all tells you the right details you need which the targeting system on enemies in this game doesn't have) and instead feels like it's trying to go after gacha game designs that are from the mid 2010s and it honestly feels like they've started to course correct with how they appear to be adjusting the in game economy now, but that just doesn't feel enough to fix the overall issues I think the game has considering how unfun the synthesis feels. At least it gave us the school event which was an interesting concept and makes me kinda want to see an Atelier game set in a modern day setting, and Resla is genuinely a likeable character unfortunately trapped in a gacha game. Oh wait you talking about Resleriana was just minor segment and this whole video is about Atelier Annie. Annie is very cute and tomboys are indeed very cool! But for real, this was a really nice video on Annie, and it's always cool to hear about these older titles since I don't think I'd have the time to go through them.
Funny enough, Demon Slayer collabed with the Granblue gacha. Additionally, I don't blame what you say for Lyria. She's defended herself better in the Gacha than she did for Relink given she's just kidnapped and in someone's custody for most of the story.
I think part of the issue is Annie is very "old skool" Atelier which - personally at least - it's taken me time to appreciate. Looking back now it has a lot of similarities with the original PS3 release of Rorona - the original release had no indicators that going to a certain part of town would trigger a special character event and Annie is also like this. People see the crafting system, the small amount of locations and I think they just throw the towel in a bit early. I remember people complaining about Anne being one of the weakest series protags as well, I actually think her being motivated by greed/laziness is pretty unique in a series full of protags with fairly noble intentions. But despite that she actually becomes quite charming and sweet. I think people just get irritated by the initial premise and the fact it's mostly menus only.
The desert theme SLAPPED
This game made me who I am today. Glad to see how many separate cults of one there were. Stan stans unite.
I loved this game before I even had a ps2. Our game rental place alwats had it on front of their shelves and I'd just look at the character art for mimutes while my dad scrolled cds. My now husband got it for my 16th bday for me. I don't remember Bull being too hard, but I also collected every gear and was power leveling. I just wanted to get Linda asap and Epros too (shame he's so late). I really hated the dungeon Bull was in cause I couldn't find one of the pots for hours, it was in a small room by itself. I wish there was more love, lore or anything really for this game. It's a spog to get through some times, but god I love the art so much. Hell I had one of the earliest uploads of the ending on here as a terrible nokia camera phone video back in 07(you don't gotta look for it, just been trying to get the word out since then about the game). I think they copyright struck the music lol.
I'm putting this here before you blow up. I've been doing youtube for almost 8 years now, and your script writing is leagues above myself and so many others with high sub counts. I've been wanting to make a video on this game for a bit as well. I'm def gonna take some inspiration from this. Well done!
Thank ya kindly, but don’t put money on that happening. You have fun, though.
@@HoodlieRPG Good point, I doubt you'll self-destruct anytime soon. 🤟
Honestly, maybe Layton should have longer hair. We know from Miracle Mask that he used to, and maybe that way it would make a tiny bit more sense of how his hat is constantly stuck on his head, with the hair inside keeping the hat in place somehow. But we know from Lost Future that it's not the case.
I came for the gaurdian crusade but i stayed for the okage. both games i love...but i actually beat okage lol.
One year later and I finally see your video about this game, I was talking about it maybe a month ago. I still own and love it!
Atelier Annie was my first non-Iris Atelier game, I remember being so confused by the tonal and gameplay shift. Still, I have my game with case and book to this day and literally just dusted it off a few weeks ago. Cool to see some one online talking about it.
I'm late to the party but I've played this game and wanted to like it, I always thought this be cool as a KH world if done right 👀
i just beat the japanese version of the game using a double experience code and i gotta say if i didn't i wouldn't have finished it also before i loved gordon, but in the japanese version he can't go five seconds without pouring his heart out...which made me adore him even more. but yeah...too grindy/10
It's been an interesting experience getting into the franchise via Resleriana. As far as gacha games, it's definitely one of the higher quality ones with a very obvious amount of love and care put into it. However so much of the series veterans reject it outright simply for being a F2P Gacha game. Everyone has their own preferences so I don't judge them for that, but it always feels like it's just a rejection of gacha games due it's negatives without bringing up the positives - namely that it's free and that, due to it being a living game, it's much easier to have live and active communities around them. Similar to MMOs, but obviously on a more casual level. Shortly after playing Resleriana I tried picking up Ryza and Ayesha, taking the advice of everyone telling me to play a "real" Atelier game...and honestly I couldn't get into them at all. I'm not sure if it's a psychological block or what, but paying full price for these JRPGs and having to run around an open world where nothing is really happening didn't really compute in my head. It just felt weird to have so much gameplay depth for such a casual, fluffy atmosphere and story. Meanwhile, I stuck with Resleriana and slowly but surely ended up falling in love. Early on I had the same issues with it - story seemed boring, lot of characters just talking about fluff, no real stakes...I was constantly fast clicking through dialogue trying to get to the next scene because I was so bored. At least it was easy enough to auto through battles and get through said story. But by the later chapters I finally...got it. Like it clicked. The stakes don't have to be big. We don't have to be the chosen heroes. It's perfectly okay to actually have fun adventuring and just chatting with our companions and having a grand ol' time crafting and doing alchemy. I still plan on getting into the "real" Atelier games, especially because Resleriana has so many events and characters from the other games that interact with each other and drop little story bits (plus includes some of the music. Atelier has some great music across it's entire franchise! I had no idea!). But I can pretty confidently say that if it wasn't for Resleriana I would have never, ever gotten into this series. I'm sure there will be cheers from the community if/when Resleriana ends of service, but I personally hope it sticks around for a while to come. I've come to really care for these characters and in a world where gacha games are very much taking over the gaming landscape, I want us to have more options then the far more predatory alternatives of Genshin Impact/Honkai Star Rail.
@@Annoyer999 That’s fine. You do you. I won’t say you’re wrong for liking it or it’s wrong for existing… I just don’t think it’s very good. But that’s entirely from subjective and philosophical levels, so to each their own. Hope you have fun with the other games.
Surely that’s not a real human being at 2:07, right!? That’s obviously some long necked horror monster, right?? RIGHT!?!?
the best of Atelier Annie is the soundtrack
That's why you think the story isn't good. Two last chapter is important part, and the main story. I really like the ending, the reason why Crowley become like that.
8:30 2 hours and you're done with Parm? bro thats speedrunning there's so many little things to enjoy
True
The only gripe I have, is that they changed Ari's eyes to better match the western audience, but left all the other characters alone. It just bugs me that he doesn't match aesthetically
Super thankful you had me be a part of this. Great stuff!
Extra comment for algorithem!
@@FTChomp9980 I appreciate it.
@@HoodlieRPG Its an awesome video! More people need to see it!
Good review, Zelda slander aside.
What was the game at 12:44?
Chasm. Not "The Rift," just Chasm.
also this reminds me - I almost completed the game on 3DS, but never finished Spectre of Torment. the last few levels were really hard... :(
I remember seeing some beautiful Shovel Knight × Mr Hat shipping fan art in 2018 on tumblr. can't believe that was so long ago that now the fandom is near dead. 😭
Listen to the voice in your head… get the Nintendo versions for the amiibo… it’s great.
I am going to listen to the video as I work. Thank you for making such a cool retrospective.
Also a tip for Pocket Dungeon, purchase Relics on your run that stack damage! You'll be able to take powerful enemies out really quickly! I like to go for Shock Proof Socks, Third Amulet, and Toad Totem. Toad and Shock give you a +2 and the Amulet gives you another +1 boost on every 3rd attack. You'll need to purchase Relics in the Hub to be able to find em on your run. Pocket Dungeon is such a fun game. I am excited for you to play more of it. The Paradox Pack free DLC comes out later this summer and it'll add A TON of more content, bosses, secrets, and more!
Thank you for all the cool games! Really looking forward to that new DLC and Mina, I’m sure they’ll be fantastic.
This is rad
i looooooooooooved this game so much!
The Sequel being a 3D Platformer is just awesome! Plus I love Shovel Knight I may suck at it but I love it. Edit: i became a fan with Treasure Trove I gotta replay it again!
I am still reeling from that shovel.
@@DanielSantosAnalysis You knew what you were getting into.
I came from Reddit, I was looking for a retrospective such as this one.
I was just on the final stretch of the Specter of Torment campaign when this video dropped yesterday & man, if there's one campaign I'll be glad to return to whenever I have the reason to do so, it is this one & It is an easy favorite. Bonus to finishing the campaign during the outro bit of the vid today. Both Shovel of Hope & Specter of Torment definitely clicked for me and Heck yea Dash Slash is so cool + a lot of Spider Scythe usage reminding me a bit too much of the Spinning Blade in Mega Man X3. I've somewhat kept track with the series since around like the latter end of the kickstarter and I always had the interest of doing so but better late than never to get into it after like the 3ds eshop closing sale. I do like Plague of Shadows more than I thought just from the movement madness alone & short deviations added within the existing level design that take advantage of Plague Knight's movement but at the same time, that's a learning curve that I never really got the hang of despite the touch screen handling items and others. Too unwieldly for my liking & yea, I wished there was a more vertical travel than it had while the rest of the level design not be redone to account for this differing playstyle. At this time, just leaves the King of Cards campaign left to do and never did I think I would hear the mention of Koa'ki Meiru Powerhand in a Shovel Knight retrospective. Also MELODIOUS with its Legacy of Destruction support! Overall, solid video even with the missed upload window of last month & I'm now more aware of the spinoffs within this series. I ain't crazy enough to replay Specter of Torment like 26 times like you did with Shovel of Hope though. To a good future for the series & Yacht Club Games.
Follow-up comment after finishing King of Cards: as much as I enjoyed Joustus once I got into it more with the variations of the cards later on, I honestly dread doing them if I did have to do them (Yes I did collect all of the merit medals, the statue wasn't worth it but I'll take it). That being said, the rest of the campaign was pretty enjoyable. The shorter stages definitely made the stage gimmicks stand out to me but I do agree that it is too long for its own good & that final boss really did not need another phase right afterwards. The heal before the second phase I can leave out but that fight did drag. The added boss for taking out every Joustus Judge though with Cardia, That was absolutely worth it even though I was unprepared for both the match & the boss fight itself (Was very much reminded of Kirby's Adventure's Nightmare with the background and that's cool). I may prefer the platforming here over Shovel of Hope but not as much as Specter of Torment because of how sometimes it is tricky to handle King Knight's shoulder dash in tight platforming (the penultimate stage for example) and the Heirlooms didn't get too much use either with the exceptions of the Rat bomb (With your recommendation), Healing hammer, Scorching Saber, & Gyro Boots which I really wish I used more because that's such a fun one to control. I really did enjoy King of Cards but if Plague of Shadows was mixed, this one I'm even more mixed on because how dense it is for a final campaign in release order. It's like we went from your traditional 8-bit platformer to something along the lines of Super Mario World and then more was added on top of it. It is a lot to take in & lasting at least 13 hours in my time is nuts. I'm not replaying it any time soon but I'd be more interested in doing than Plague of Shadows. Overall, still worth the entire package despite only one dud in there out of the 4 campaigns (No comment on Showdown).
Great video, dude. Long live the Shovel Knight series!
The Rumble Fish
@@saruki0132 The Rumble Fish.